LORENZINI, CRISTIAN
LORENZINI, CRISTIAN
Istituto di Telecomunicazioni, Informatica e Fotonica
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage
2015-01-01 Lorenzini, Cristian; Carrozzino, Marcello; Evangelista, Chiara; Tecchia, Franco; Bergamasco, Massimo; Angeletaki, A.
ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills
2015-01-01 Lorenzini, Cristian; Faita, Claudia; Barsotti, Michele; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo
AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving
2015-01-01 Carrozzino, Marcello; Lorenzini, Cristian; Evangelista, Chiara; Tecchia, Franco; Bergamasco, Massimo
An immersive VR experience to learn the craft of printmaking
2016-01-01 Carrozzino, Marcello; Lorenzini, Cristian; Duguleana, Mihai; Evangelista, Chiara; Brondi, Raffaello; Tecchia, Franco; Bergamasco, Massimo
An interactive digital storytelling approach to explore books in virtual environments
2016-01-01 Lorenzini, Cristian; Evangelista, Chiara; Carrozzino, Marcello; Postelnicu, Cristian Cezar; Maltese, Maurizio
Automatic Creation of bas-relieves from single images
2013-01-01 Lorenzini, Cristian; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo
LawVille: A Collaborative Serious Game for Citizenship Education
2014-01-01 Lorenzini, Cristian; Brondi, Raffaello; Carrozzino, Marcello; M., Nisticò; Evangelista, Chiara; Tecchia, Franco
Lawville: un serious game per l'educazione alla cittadinanza
2013-01-01 Brondi, Raffaello; Lorenzini, Cristian; Evangelista, Chiara; Carrozzino, Marcello; Bergamasco, Massimo; Nisticò, M.
Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars
2015-01-01 Faita, Claudia; Vanni, Federico; Lorenzini, Cristian; Carrozzino, Marcello; Tanca, CAMILLA AGNESE; Bergamasco, Massimo
Safety training using virtual reality: a comparative approach
2017-01-01 Avveduto, Giovanni; Tanca, Camilla; Lorenzini, Cristian; Tecchia, Franco; Carrozzino, Marcello; Bergamasco, Massimo
Serious games for disseminating the knowledge of ancient manuscripts: a case study
2013-01-01 Lorenzini, Cristian; Carrozzino, Marcello; Evangelista, Chiara; Tecchia, Franco; Bergamasco, Massimo; Angeletaki, A.
Social Network e nuovi media per l’apprendimento
2014-01-01 Brondi, Raffaello; Lorenzini, Cristian; Evangelista, Chiara; Carrozzino, Marcello; Bergamasco, Massimo
Social Network e nuovi media per l’apprendimento
2014-01-01 Brondi, Raffaello; Lorenzini, Cristian; Evangelista, Chiara; Carrozzino, Marcello; Bergamasco, Massimo
Social Networks and Web-based Serious Games as Novel Educational Tools
2012-01-01 Carrozzino, Marcello; Evangelista, Chiara; Brondi, Raffaello; Lorenzini, Cristian; Bergamasco, Massimo
Using mixed reality and natural interaction in cultural heritage applications
2016-01-01 Brondi, Raffaello; Carrozzino, Marcello; Lorenzini, Cristian; Tecchia, Franco
Virtual technologies to enable novel methods of access to library archives
2013-01-01 Carrozzino, Marcello; A., Angelataki; Evangelista, Chiara; Lorenzini, Cristian; Tecchia, Franco; Bergamasco, Massimo
VR-Based Serious Game Designed for Medical Ethics Training
2015-01-01 Lorenzini, Cristian; Faita, Claudia; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo
Titolo | Data di pubblicazione | Autore(i) | File |
---|---|---|---|
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage | 1-gen-2015 | Lorenzini, Cristian; Carrozzino, Marcello; Evangelista, Chiara; Tecchia, Franco; Bergamasco, Massimo; Angeletaki, A. | |
ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills | 1-gen-2015 | Lorenzini, Cristian; Faita, Claudia; Barsotti, Michele; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo | |
AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving | 1-gen-2015 | Carrozzino, Marcello; Lorenzini, Cristian; Evangelista, Chiara; Tecchia, Franco; Bergamasco, Massimo | |
An immersive VR experience to learn the craft of printmaking | 1-gen-2016 | Carrozzino, Marcello; Lorenzini, Cristian; Duguleana, Mihai; Evangelista, Chiara; Brondi, Raffaello; Tecchia, Franco; Bergamasco, Massimo | |
An interactive digital storytelling approach to explore books in virtual environments | 1-gen-2016 | Lorenzini, Cristian; Evangelista, Chiara; Carrozzino, Marcello; Postelnicu, Cristian Cezar; Maltese, Maurizio | |
Automatic Creation of bas-relieves from single images | 1-gen-2013 | Lorenzini, Cristian; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo | |
LawVille: A Collaborative Serious Game for Citizenship Education | 1-gen-2014 | Lorenzini, Cristian; Brondi, Raffaello; Carrozzino, Marcello; M., Nisticò; Evangelista, Chiara; Tecchia, Franco | |
Lawville: un serious game per l'educazione alla cittadinanza | 1-gen-2013 | Brondi, Raffaello; Lorenzini, Cristian; Evangelista, Chiara; Carrozzino, Marcello; Bergamasco, Massimo; Nisticò, M. | |
Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars | 1-gen-2015 | Faita, Claudia; Vanni, Federico; Lorenzini, Cristian; Carrozzino, Marcello; Tanca, CAMILLA AGNESE; Bergamasco, Massimo | |
Safety training using virtual reality: a comparative approach | 1-gen-2017 | Avveduto, Giovanni; Tanca, Camilla; Lorenzini, Cristian; Tecchia, Franco; Carrozzino, Marcello; Bergamasco, Massimo | |
Serious games for disseminating the knowledge of ancient manuscripts: a case study | 1-gen-2013 | Lorenzini, Cristian; Carrozzino, Marcello; Evangelista, Chiara; Tecchia, Franco; Bergamasco, Massimo; Angeletaki, A. | |
Social Network e nuovi media per l’apprendimento | 1-gen-2014 | Brondi, Raffaello; Lorenzini, Cristian; Evangelista, Chiara; Carrozzino, Marcello; Bergamasco, Massimo | |
Social Network e nuovi media per l’apprendimento | 1-gen-2014 | Brondi, Raffaello; Lorenzini, Cristian; Evangelista, Chiara; Carrozzino, Marcello; Bergamasco, Massimo | |
Social Networks and Web-based Serious Games as Novel Educational Tools | 1-gen-2012 | Carrozzino, Marcello; Evangelista, Chiara; Brondi, Raffaello; Lorenzini, Cristian; Bergamasco, Massimo | |
Using mixed reality and natural interaction in cultural heritage applications | 1-gen-2016 | Brondi, Raffaello; Carrozzino, Marcello; Lorenzini, Cristian; Tecchia, Franco | |
Virtual technologies to enable novel methods of access to library archives | 1-gen-2013 | Carrozzino, Marcello; A., Angelataki; Evangelista, Chiara; Lorenzini, Cristian; Tecchia, Franco; Bergamasco, Massimo | |
VR-Based Serious Game Designed for Medical Ethics Training | 1-gen-2015 | Lorenzini, Cristian; Faita, Claudia; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo |