GALDIERI, RICCARDO
GALDIERI, RICCARDO
Istituto di Telecomunicazioni, Informatica e Fotonica
Building a 3D interactive walkthrough in a digital storytelling classroom experience
2016-01-01 Carrozzino, Marcello; Evangelista, Chiara; Galdieri, Riccardo
Designing multi-purpose devices to enhance users’ perception of haptics
2022-01-01 Galdieri, Riccardo; Camardella, Cristian; Carrozzino, Marcello; Frisoli, Antonio
Do Virtual Humans Dream of Digital Sheep?
2020-01-01 Carrozzino, Marcello; Galdieri, Riccardo; Machidon, Octavian M; Bergamasco, Massimo
Exploring Players’ Curiosity-Driven Behaviour in Unknown Videogame Environments
2020-01-01 Galdieri, Riccardo; Haggis-Burridge, Mata; Buijtenweg, Thomas; Carrozzino, Marcello
Natural Interaction in Virtual Reality for Cultural Heritage
2019-01-01 Galdieri, Riccardo; Carrozzino, Marcello
Towards dedicated software tools to assist the creation of Virtual Exhibits
2017-01-01 Galdieri, Riccardo; Carrozzino, Marcello
Users’ Adaptation to Non-standard Controller Schemes in 3D Gaming Experiences
2020-01-01 Galdieri, Riccardo; Haggis-Burridge, Mata; Buijtenweg, Thomas; Carrozzino, Marcello
Users’ Evaluation of Procedurally Generated Game Levels
2021-01-01 Galdieri, Riccardo; Longobardi, Alessandro; De Bonis, Michele; Carrozzino, Marcello
What makes a circuit likeable and how different input devices can influence the perception of tracks in racing games
2021-01-01 Galdieri, Riccardo; Camardella, Cristian; Carrozzino, Marcello
| Titolo | Data di pubblicazione | Autore(i) | File |
|---|---|---|---|
| Building a 3D interactive walkthrough in a digital storytelling classroom experience | 1-gen-2016 | Carrozzino, Marcello; Evangelista, Chiara; Galdieri, Riccardo | |
| Designing multi-purpose devices to enhance users’ perception of haptics | 1-gen-2022 | Galdieri, Riccardo; Camardella, Cristian; Carrozzino, Marcello; Frisoli, Antonio | |
| Do Virtual Humans Dream of Digital Sheep? | 1-gen-2020 | Carrozzino, Marcello; Galdieri, Riccardo; Machidon, Octavian M; Bergamasco, Massimo | |
| Exploring Players’ Curiosity-Driven Behaviour in Unknown Videogame Environments | 1-gen-2020 | Galdieri, Riccardo; Haggis-Burridge, Mata; Buijtenweg, Thomas; Carrozzino, Marcello | |
| Natural Interaction in Virtual Reality for Cultural Heritage | 1-gen-2019 | Galdieri, Riccardo; Carrozzino, Marcello | |
| Towards dedicated software tools to assist the creation of Virtual Exhibits | 1-gen-2017 | Galdieri, Riccardo; Carrozzino, Marcello | |
| Users’ Adaptation to Non-standard Controller Schemes in 3D Gaming Experiences | 1-gen-2020 | Galdieri, Riccardo; Haggis-Burridge, Mata; Buijtenweg, Thomas; Carrozzino, Marcello | |
| Users’ Evaluation of Procedurally Generated Game Levels | 1-gen-2021 | Galdieri, Riccardo; Longobardi, Alessandro; De Bonis, Michele; Carrozzino, Marcello | |
| What makes a circuit likeable and how different input devices can influence the perception of tracks in racing games | 1-gen-2021 | Galdieri, Riccardo; Camardella, Cristian; Carrozzino, Marcello |