BERGAMASCO, Massimo
 Distribuzione geografica
Continente #
NA - Nord America 34.809
EU - Europa 20.367
AS - Asia 3.598
Continente sconosciuto - Info sul continente non disponibili 60
SA - Sud America 59
AF - Africa 20
OC - Oceania 8
Totale 58.921
Nazione #
US - Stati Uniti d'America 32.565
GB - Regno Unito 6.579
IT - Italia 3.472
DE - Germania 3.171
UA - Ucraina 2.617
DK - Danimarca 2.297
CA - Canada 2.220
CN - Cina 1.663
VN - Vietnam 911
FI - Finlandia 459
IE - Irlanda 434
SE - Svezia 430
FR - Francia 375
IL - Israele 363
HK - Hong Kong 319
NL - Olanda 219
PL - Polonia 98
SG - Singapore 57
RU - Federazione Russa 55
EU - Europa 54
JP - Giappone 50
IN - India 47
ES - Italia 32
TR - Turchia 26
TW - Taiwan 25
CH - Svizzera 24
UZ - Uzbekistan 23
RO - Romania 20
TH - Thailandia 19
IR - Iran 18
ID - Indonesia 17
MX - Messico 17
BR - Brasile 15
HU - Ungheria 14
VE - Venezuela 13
KR - Corea 11
KZ - Kazakistan 11
PT - Portogallo 11
AR - Argentina 10
BY - Bielorussia 9
MY - Malesia 9
NO - Norvegia 9
BE - Belgio 8
CO - Colombia 8
CZ - Repubblica Ceca 8
GR - Grecia 8
PH - Filippine 8
PK - Pakistan 7
PE - Perù 6
A1 - Anonimo 5
CL - Cile 5
EG - Egitto 5
RS - Serbia 5
AT - Austria 4
AU - Australia 4
MA - Marocco 4
NZ - Nuova Zelanda 4
TN - Tunisia 4
AE - Emirati Arabi Uniti 3
GT - Guatemala 3
MT - Malta 3
GE - Georgia 2
HN - Honduras 2
IQ - Iraq 2
MN - Mongolia 2
SY - Repubblica araba siriana 2
A2 - ???statistics.table.value.countryCode.A2??? 1
AM - Armenia 1
BG - Bulgaria 1
CI - Costa d'Avorio 1
DJ - Gibuti 1
DZ - Algeria 1
EC - Ecuador 1
EE - Estonia 1
HR - Croazia 1
IS - Islanda 1
JM - Giamaica 1
KE - Kenya 1
LT - Lituania 1
LV - Lettonia 1
LY - Libia 1
NG - Nigeria 1
PY - Paraguay 1
QA - Qatar 1
SA - Arabia Saudita 1
TT - Trinidad e Tobago 1
ZA - Sudafrica 1
Totale 58.921
Città #
Southend 5.330
Woodbridge 4.058
Ann Arbor 3.992
Chandler 2.922
Houston 2.916
Wilmington 1.862
Ottawa 1.794
Falls Church 1.636
San Mateo 1.605
Dearborn 1.573
Fairfield 1.322
Jacksonville 1.262
Ashburn 1.181
Beijing 1.084
Cambridge 833
Traverse City 820
Seattle 604
Portsmouth 484
Dong Ket 482
Rome 462
Stevenage 439
Pisa 426
Lawrence 418
Dublin 408
Fremont 405
Auburn 401
Boardman 383
Montréal 366
Redwood City 220
Bari 204
Milan 187
Lake Forest 172
Pittsburgh 172
Brooklyn 169
Old Bridge 160
San Diego 150
Central District 100
Guangzhou 94
London 94
Warsaw 80
Los Angeles 68
Helsinki 62
Norwalk 60
Ronciglione 46
Mountain View 44
Shenzhen 43
Florence 42
Pontedera 38
Foggia 37
Nürnberg 34
Serra 34
Livorno 33
Genova 30
Dongguan 27
Hanover 26
Torino 26
Buti 24
Bologna 23
Hounslow 23
Tashkent 23
Lucca 22
Nanjing 21
Naples 21
Hanoi 20
Lachine 20
Capannori 19
Taipei 19
Toronto 19
Lecce 18
Shanghai 18
Washington 18
Chiswick 17
Hefei 17
Munich 17
Italy 16
New York 16
Hangzhou 15
Provo 15
Conegliano 14
Genoa 13
Napoli 13
San Antonio 13
Bangkok 12
Cascina 12
Turin 12
Islington 11
Kunming 11
Qingdao 11
Simi Valley 11
Tappahannock 11
Trento 11
Augusta 10
Catania 10
Giovinazzo 10
Hong Kong 10
Indiana 10
Kilburn 10
New Bedfont 10
Parma 10
Sassuolo 10
Totale 42.586
Nome #
(VIDEO) Energy Recovery in Time-Varying Delay Teleoperated System Using Wave-Variables 702
Evaluating Virtual Embodiment with the ALEX Exoskeleton 300
How stressful are 105 days of isolation? Sleep EEG patterns and tonic cortisol in healthy volunteers simulating manned flight to Mars 296
A full upper limb robotic exoskeleton for reaching and grasping rehabilitation triggered by MI-BCI 291
Virtual reality enhanced mannequin (VREM) that is well received by resuscitation experts 235
Do Virtual Humans Dream of Digital Sheep? 229
A New Gaze-BCI-Driven Control of an Upper Limb Exoskeleton for Rehabilitation in Real-World Tasks 219
An EMG-Controlled Robotic Hand Exoskeleton for Bilateral Rehabilitation 210
N400-like responses to three-chord harmonic sequences with unexpected out of key endings: scalp topography, cortical sources, and perspectives for a clinical use 209
Immersive technologies and natural interaction to improve serious games engagement 208
Spectral parameters modulation and source localization of blink-related alpha and low-beta oscillations differentiate minimally conscious state from vegetative state/unresponsive wakefulness syndrome 205
Hypnotizability and the position sense: proprioceptive localization of the hand 204
Process integration in energy and carbon intensive industries: an example of exploitation of optimization techniques and decision support 201
Evaluation of the effects of the Arm Light Exoskeleton on movement execution and muscle activities: A pilot study on healthy subjects 194
HERMES: An Angioplasty Surgery Simulator 190
The Body Extender: A Full-Body Exoskeleton for Transport and Handling of Heavy Loads 186
Virtually preserving the intangible heritage of artistic handicraft 179
Real-Time Network Streaming of Dynamic 3D Content with In-frame and Inter-frame Compression 179
Electro-Elastic Continuum Models for Electrostrictive Elastomers 179
A novel BCI-SSVEP based approach for control of walking in Virtual Environment using a Convolutional Neural Network 179
Investigating the process of emotion recognition in immersive and non-immersive virtual technological setups 179
Washout Filter Design For a Motorcycle Simulator 178
Haptic Hand Exoskeleton for Precision Grasp Simulation 176
Bimanual Haptic-desktop platform for upper-limb post-stroke rehabilitation: Practical trials 175
Illusory movements induced by tendon vibration in right- and left-handed people 175
A new screw theory method for the estimation of position accuracy in spatial parallel manipulators with revolute joint clearances 174
High performance haptic device for force rendering in textile exploration. 174
Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction 173
Validating a skill transfer system based on reactive robots technology 172
Cortical source of blink-related delta oscillations and their correlation with levels of consciousness 172
The Modulation of Ownership and Agency in the Virtual Hand Illusion under Visuotactile and Visuomotor Sensory Feedback 172
A wireless Bluetooth Dataglove based on a novel goniometric sensors 171
The Haptic Desktop: a novel 2D multimodal device 171
Lawville: un serious game per l'educazione alla cittadinanza 171
Trackhold: A Novel Passive Arm-Support Device 171
The City Modeling Procedural Engine 169
Looking for a precursor of spontaneous Sleep Slow Oscillations in human sleep: The role of the sigma activity 169
Design and kinematic optimization of a novel underactuated robotic hand exoskeleton 168
Surface Perception in a LargeWorkspace Encounter Interface 168
MOTORE: a Mobile Haptic Interface for Neuro-Rehabilitation 167
Right-Arm Robotic-Aided-Therapy with the Light-Exoskeleton: A General Overview 167
A three-axis force sensor for dual finger haptic interfaces 167
An immersive VR experience to learn the craft of printmaking 167
Virtual reconstruction of paintings as a tool for research and learning 165
Bimanual Haptic-desktop platform for upper-limb post-stroke rehabilitation: Practical trials 165
An immersive information system for the communication of the restoration of Simone Martini's Polyptich 165
In-door skill training in rowing practice with a VR based simulator 165
Continuum thermo-electro-mechanical model for electrostrictive elastomers 164
Modelling and Experimental Evaluation of a Static Balancing Technique for a new Horizontally-Mounted 3-UPU Parallel Mechanism 164
On multiuser perspectives in passive stereographic virtual environments 164
Multisensory Feedback Can Enhance Embodiment Within an Enriched Virtual Walking Scenario 164
Adaptive filters for the suppression of tremor 163
Haptic Desktop: The Virtual Assistant Designer 163
Gravity Compensation Algorithms for Parallel Haptic Interface 163
Beyond virtual museums: experiencing immersive virtual reality in real museums 163
ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills 163
The effect of emotional narrative virtual environments on user experience 163
Local and Remote Cooperation with Virtual and Robotic Agents: a P300 BCI Study in Healthy and People Living with Spinal Cord Injury 163
Technical considerations on the visualisation of Virtual Environments 162
A Virtual Environment with Haptic Feedback for the Treatment of Motor Dexterity Disabilities 162
Hall Effect Sensor-Based Linear Transducer 162
Exoskeletons as Man-Machine Interface Systems for Teleoperation and Interaction in Virtual Environments 162
A Novel Actuator for Wearable Robots with Improved Torque Density and Mechanical Efficiency 162
Vibrotactile Perception Assessment for a Rowing Training System 162
Transmission delay analysis in heavy delayed digital systems 161
Rehabilitation training and evaluation with the L-EXOS in chronic stroke 161
I'm in VR! Using your own hands in a fully immersive MR system 161
Arm rehabilitation with a robotic exoskeleleton in Virtual Reality 160
L’applicazione di tecnologie avanzate in riabilitazione: nuovi dispositivi per il controllo del tremore cerebellare 160
The Hand Force-Feedback:Analysis and Control of a Haptic Device for the Human Hand 160
A comparison of algorithms for motor imagery BCI under different sensory feedback conditions 160
An EMG-based approach for on-line predicted torque control in robotic-assisted rehabilitation 160
VR-Based Serious Game Designed for Medical Ethics Training 160
Haptic hand-tremor simulation for enhancing empathy with disabled users 160
Analysis and Visualization of Trends in Rehabilitation Robotics based on Patent mining 159
An Interaction-Torque Controller for Robotic Exoskeletons with Flexible Joints: Preliminary Experimental Results 159
The Stewart platform of the MORIS simulator 158
A New Algorithm for Gravity Compensation of a 3-UPU Parallel Manipulator 158
A new force-feedback arm exoskeleton for haptic interaction in Virtual Environments 157
A wireless Bluetooth Dataglove based on a novel goniometric sensors 157
A new method for the estimation of position accuracy in parallel manipulators with joint clearances 157
AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving 157
Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games 157
The museum of pure form: system architecture 157
A Method for Modeling and Controlling Complex Tendon Transmissions in Haptic Interfaces 156
REACTIVE ROBOT SYSTEM USING A HAPTIC INTERFACE: AN ACTIVE INTERACTION TO TRANSFER SKILLS FROM THE ROBOT TO UNSKILLED PERSONS 156
An emg-based robotic hand exoskeleton for bilateral training of grasp 156
Serious games for disseminating the knowledge of ancient manuscripts: a case study 156
The MORIS Motorcycle Simulator: an Overview 155
Preliminary considerations on the Museum of Pure Form 155
Interactive Virtual Journey in G. Fattori's Paintings 155
Hand and arm ownership illusion through virtual reality physical interaction and vibrotactile stimulations 155
Metacognitive beliefs relate specifically to sleep quality in primary insomnia: a pilot study 155
Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars 155
The Museum of Pure Form 154
Fork lift truck simulator for training in industrial environment 154
Recognition of Hand Gestures Tracked by a Dataglove: Exploiting Hidden Markov Models Discriminative Training and Environment Description to Improve Recognition Performance 154
A new gaze-tracking guidance mode for upper limb robot-aided neurorehabilitation 154
A new bounded jerk on-line trajectory planning for mimicking human movements in robot-aided neurorehabilitation 154
A virtual reality system for robotic-assisted orthopedic rehabilitation of forearm and elbow fractures 154
Totale 17.827
Categoria #
all - tutte 236.164
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 236.164


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/2019211 0 0 0 0 0 0 0 0 0 0 60 151
2019/20207.893 320 75 461 282 1.512 1.414 1.078 175 613 298 815 850
2020/202112.326 1.222 2.620 682 838 698 1.390 637 769 693 600 835 1.342
2021/20228.601 617 1.794 121 388 235 171 833 1.728 367 791 1.002 554
2022/20236.097 457 377 259 1.127 735 972 62 477 949 217 264 201
2023/20243.004 330 168 425 140 108 489 733 197 136 246 32 0
Totale 59.280