The use of Virtual Environment (VE) for training sports is quite natural when considering strategic or cognitive aspects. Using VE for sensori-motor training is more challenging, in particular with the difficulty of transferring the task learned in the virtual-world to the real. Of special concern for the successful transfer is the adequate combination of training experience protocols and the delivery modes of multimodal feedback. Analyzing feedback in terms of information exchange, this work discusses different feedback combinations and their application to virtual reality training of rowing skills.

Feedback, Affordances and Accelerators for Training sports in Virtual Environments

RUFFALDI, EMANUELE
;
FILIPPESCHI, Alessandro;AVIZZANO, Carlo Alberto;BERGAMASCO, Massimo
2011-01-01

Abstract

The use of Virtual Environment (VE) for training sports is quite natural when considering strategic or cognitive aspects. Using VE for sensori-motor training is more challenging, in particular with the difficulty of transferring the task learned in the virtual-world to the real. Of special concern for the successful transfer is the adequate combination of training experience protocols and the delivery modes of multimodal feedback. Analyzing feedback in terms of information exchange, this work discusses different feedback combinations and their application to virtual reality training of rowing skills.
2011
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11382/306447
 Attenzione

Attenzione! I dati visualizzati non sono stati sottoposti a validazione da parte dell'ateneo

Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus 35
social impact