The article focuses on a qualitative interpretation of the role of robotic plots in science fiction and in drawn literature, on one side, on ‚real‘ science, on the other. Specific attention is given: a) to the meaning of a specific code of behaviour - the law 0, invented by Isaav Asimov as an evolution of the three laws of Robotics; b) to the still unexplored correspondence between this code and the forms of the Japanese imaginary, steadily embedded in social patterns of ancient origins.

Confronti interculturali su robotica e roboetica. Passaggi a est della "letteratura disegnata"

Barbara Henry
2018-01-01

Abstract

The article focuses on a qualitative interpretation of the role of robotic plots in science fiction and in drawn literature, on one side, on ‚real‘ science, on the other. Specific attention is given: a) to the meaning of a specific code of behaviour - the law 0, invented by Isaav Asimov as an evolution of the three laws of Robotics; b) to the still unexplored correspondence between this code and the forms of the Japanese imaginary, steadily embedded in social patterns of ancient origins.
2018
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11382/524637
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