TECCHIA, FRANCO
 Distribuzione geografica
Continente #
NA - Nord America 10.015
EU - Europa 6.093
AS - Asia 3.700
SA - Sud America 872
AF - Africa 81
Continente sconosciuto - Info sul continente non disponibili 14
OC - Oceania 8
Totale 20.783
Nazione #
US - Stati Uniti d'America 9.420
GB - Regno Unito 1.506
SG - Singapore 1.501
RU - Federazione Russa 1.412
CN - Cina 1.089
IT - Italia 841
BR - Brasile 706
DE - Germania 638
UA - Ucraina 585
CA - Canada 527
VN - Vietnam 474
DK - Danimarca 470
HK - Hong Kong 166
FI - Finlandia 153
SE - Svezia 114
IL - Israele 102
FR - Francia 73
IE - Irlanda 61
AR - Argentina 59
JP - Giappone 52
IN - India 51
NL - Olanda 50
ES - Italia 45
PL - Polonia 45
MX - Messico 43
EC - Ecuador 39
TR - Turchia 39
ID - Indonesia 37
KZ - Kazakistan 34
BD - Bangladesh 33
ZA - Sudafrica 33
AT - Austria 26
IQ - Iraq 20
PY - Paraguay 16
PK - Pakistan 14
TW - Taiwan 14
VE - Venezuela 14
EU - Europa 13
KE - Kenya 13
RO - Romania 13
CO - Colombia 12
KR - Corea 11
UZ - Uzbekistan 11
CL - Cile 9
GR - Grecia 9
LT - Lituania 9
EG - Egitto 8
PT - Portogallo 8
SA - Arabia Saudita 8
TN - Tunisia 8
AU - Australia 7
BO - Bolivia 7
AE - Emirati Arabi Uniti 6
MA - Marocco 6
PE - Perù 6
DO - Repubblica Dominicana 5
DZ - Algeria 5
HN - Honduras 5
KG - Kirghizistan 5
NP - Nepal 5
PH - Filippine 5
AL - Albania 4
BE - Belgio 4
CZ - Repubblica Ceca 4
IR - Iran 4
NO - Norvegia 4
UY - Uruguay 4
AZ - Azerbaigian 3
BB - Barbados 3
CH - Svizzera 3
CR - Costa Rica 3
EE - Estonia 3
IS - Islanda 3
LB - Libano 3
PS - Palestinian Territory 3
BG - Bulgaria 2
BH - Bahrain 2
GD - Grenada 2
GH - Ghana 2
GT - Guatemala 2
MD - Moldavia 2
MY - Malesia 2
NG - Nigeria 2
RS - Serbia 2
SN - Senegal 2
TH - Thailandia 2
TT - Trinidad e Tobago 2
BY - Bielorussia 1
BZ - Belize 1
GA - Gabon 1
GE - Georgia 1
HU - Ungheria 1
KH - Cambogia 1
LK - Sri Lanka 1
LU - Lussemburgo 1
LV - Lettonia 1
LY - Libia 1
NZ - Nuova Zelanda 1
OM - Oman 1
PA - Panama 1
Totale 20.781
Città #
Dallas 1.294
Southend 1.156
Woodbridge 1.133
Singapore 810
Ann Arbor 735
Chandler 632
Beijing 583
Houston 583
Ashburn 417
Ottawa 379
San Mateo 338
Wilmington 308
Dearborn 305
Fairfield 295
Falls Church 277
Jacksonville 270
Cambridge 182
Moscow 177
Fremont 148
Seattle 142
Boardman 120
Portsmouth 118
Los Angeles 113
Dong Ket 106
Pisa 104
Traverse City 104
Hong Kong 103
Ho Chi Minh City 100
The Dalles 99
Hefei 96
Stevenage 93
Lawrence 88
Milan 80
São Paulo 72
New York 71
Brooklyn 64
Hanoi 59
Redwood City 58
Helsinki 57
Dublin 54
Auburn 50
Rome 49
Beauharnois 45
Tel Aviv 45
San Diego 41
Santa Clara 41
Montréal 39
Warsaw 36
Council Bluffs 35
Munich 35
Tokyo 34
London 33
Old Bridge 32
Buffalo 31
Nuremberg 30
Montreal 29
Astana 27
Denver 26
Stockholm 26
Chicago 24
Johannesburg 20
Atlanta 19
Chennai 18
Belo Horizonte 17
Poplar 17
Rio de Janeiro 17
Central District 16
Manchester 15
Mexico City 15
Phoenix 15
Guangzhou 14
Guayaquil 14
Columbus 13
Istanbul 13
Orem 13
Shenzhen 13
Da Nang 12
Livorno 12
Quito 12
San Francisco 12
Vienna 12
Wuppertal 12
Boston 11
Nairobi 11
Pittsburgh 11
Redondo Beach 11
Tashkent 11
Toronto 11
Amsterdam 10
Ankara 10
Florence 10
Lake Forest 10
Baghdad 9
Brasília 9
Curitiba 9
Dongguan 9
Pontedera 9
Americana 8
Haiphong 8
Helena 8
Totale 13.127
Nome #
Immersive technologies and natural interaction to improve serious games engagement 330
A Haptic toolkit for the development of immersive and Web enabled games 327
Using mixed reality and natural interaction in cultural heritage applications 327
An immersive VR experience to learn the craft of printmaking 317
A fully immersive VR-based haptic feedback system for size measurement in inspection tasks using 3D point clouds 308
A Flexible Framework for Wide-Spectrum VR Development 300
A real-time video stream stabilization system using inertial sensor 293
Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction 291
AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving 291
A measuring tool for accurate haptic modeling in industrial maintenance training 287
A scalable cluster-rendering architecture for immersive virtual environments 287
Safety training using virtual reality: a comparative approach 286
The effect of emotional narrative virtual environments on user experience 284
Real-Time Network Streaming of Dynamic 3D Content with In-frame and Inter-frame Compression 281
A compression scheme for efficient remote streaming of dynamic 3D content 278
An immersive information system for the communication of the restoration of Simone Martini's Polyptich 277
ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills 277
VR-Based Serious Game Designed for Medical Ethics Training 277
Local and Remote Cooperation with Virtual and Robotic Agents: a P300 BCI Study in Healthy and People Living with Spinal Cord Injury 274
Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks 272
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage 270
I'm in VR! Using your own hands in a fully immersive MR system 267
A virtual tour of Piazza dei Miracoli 266
Interactive Virtual Journey in G. Fattori's Paintings 266
On multiuser perspectives in passive stereographic virtual environments 266
A fully-immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership 264
Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games 260
Comparing Different Storytelling Approaches for Virtual Guides in Digital Immersive Museums 258
Serious games for disseminating the knowledge of ancient manuscripts: a case study 256
Acting rehearsal in collaborative multimodal mixed reality environments 254
3D Helping Hands: a gesture based MR system for remote collaboration 254
Training in VR: A Preliminary Study on Learning Assembly/Disassembly Sequences 253
Third point of view Augmented Reality for robot intentions visualization 248
Virtual reconstruction of paintings as a tool for research and learning 247
LawVille: A Collaborative Serious Game for Citizenship Education 244
Navigating immersive virtual environments through a foot controller 241
Network streaming of dynamic 3D content with on-line compression of frame data 239
Technical considerations on the visualisation of Virtual Environments 238
The Museum of Pure Form 236
Hall Effect Sensor-Based Linear Transducer 236
Real-time compression of depth streams through meshification and valence-based encoding 235
Interacting with your own hands in a fully immersive MR system 235
The Virtual Museum of Sculpture 234
The City Modeling Procedural Engine 231
"Cluster-based rendering of complex virtual environments." 229
Virtual technologies to enable novel methods of access to library archives 228
withyou—An Experimental End-to-End Telepresence System Using Video-Based Reconstruction 225
A training system for skills transfer involved in industrial maintenance and assembly tasks 218
Using real-time stereoscopic 3D for remote training on complex assembling/disassembling sequences 215
Automatic Creation of bas-relieves from single images 213
Real-world occlusion in optical see-through AR displays 212
”Multimodal Interaction for the World Wide Web” 209
Lowering the Development Time of Multimodal Interactive Application 209
Networks for Future Services in a Smart City: Lessons Learned from the Connected OFCity Challenge 2017 206
Urban procedural Modeling for Real-Time Rendering 203
Spatial Interfaces-Beaming: An Asymmetric Telepresence System 201
Efficient Augmented Reality on Low-Power Embedded Systems 200
Design Recommendations for Augmented Reality based Training of Maintenance Skills 199
The Museum of Pure Form: touching real statues in an immersive virtual museum 199
Using stereoscopic real-time graphics to shorten training time for complex mechanical task 198
Beaming: An Asymmetric Telepresence System 198
Mobile Augmented Reality for cultural dissemination 195
Esplorare l’opera di Galileo Chini: i bozzetti della Turandot 192
Real-time rendering of densely populated urban environments 190
A Fully Immersive VR-Based Haptic Feedback System for Size Measurement in Inspection Tasks Using 3D Point Clouds 188
Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments 187
HandsOnVideo: Towards a Gesture based Mobile AR System for Remote Collaboration 186
Visualizing Crowds in Real-Time 186
Interactive Visualization of Crowds for the Rescue of Cultural Heritage in Emergency Situations 183
Image Caching Algorithms and Strategies for Real Time Rendering of Complex Virtual Environment 182
Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks 181
Supporting the Changing Roles of Maintenance Operators in Mining: A Human Factors Perspective 180
Real-Time Deformation of Hand Movements and Virtual Environments Lighting 178
Supporting interoperability and presence awareness in collaborative mixed reality environments 176
Piero della Francesca On-line: Story of the True Cross, San Francesco, Arezzo (Italy). 175
Full Body Acting Rehearsal in a Networked Virtual Environment - A Case Study 175
Image-based Crowd Rendering 174
The 3D interactive visit to Piazza dei Miracoli, Italy 173
Real-Time Shadows for Animated Crowds in Virtual Cities 170
Training Platforms for Industrial Maintenance and Assembly 170
Towards automatic generation of multimodal AR-training applications and workflow descriptions 167
HandsIn3D: Augmenting the shared 3D visual space with unmediated hand gestures 166
HandsIn3D: Supporting Remote Guidance with Immersive Virtual Environments 166
IMAGE-BASED RENDERING SYSTEM FOR DYNAMIC OBJECTS IN A VIRTUAL ENVIRONMENT 165
Hybrid Rendering in a Multi-framework VR System 161
A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership 161
Understanding and realizing presence in the presenccia projec 153
ReMoTe: A tele-assistance system for maintenance operators in mines 150
INFORMATION PROCESSING APPARATUS AND METHOD FOR REMOTE TECHNICAL ASSISTANCE 146
Real-Time Global Illumination for VR Applications 136
Virtual Reality and Virtual Human in Support of Rehabilitation Methods Such as Lip Reading 130
REMOTE TELE-ASSISTANCE SYSTEMS FOR MAINTENANCE OPERATORS IN MINES 115
null 92
null 87
Totale 20.860
Categoria #
all - tutte 97.073
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 97.073


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/20211.288 0 0 0 0 0 325 121 134 127 129 167 285
2021/20221.756 126 378 28 85 19 25 190 385 63 205 138 114
2022/20231.386 104 97 130 239 164 206 3 98 191 50 50 54
2023/2024636 75 18 91 42 34 88 117 32 6 47 15 71
2024/20253.481 50 40 221 104 92 343 455 1.114 227 128 480 227
2025/20265.156 536 1.307 1.031 1.080 1.035 167 0 0 0 0 0 0
Totale 20.860