TECCHIA, FRANCO
 Distribuzione geografica
Continente #
NA - Nord America 10.092
EU - Europa 6.265
AS - Asia 3.841
SA - Sud America 895
AF - Africa 88
Continente sconosciuto - Info sul continente non disponibili 15
OC - Oceania 8
Totale 21.204
Nazione #
US - Stati Uniti d'America 9.492
RU - Federazione Russa 1.565
SG - Singapore 1.550
GB - Regno Unito 1.510
CN - Cina 1.091
IT - Italia 845
BR - Brasile 719
DE - Germania 640
UA - Ucraina 586
VN - Vietnam 536
CA - Canada 528
DK - Danimarca 470
HK - Hong Kong 167
FI - Finlandia 153
SE - Svezia 114
IL - Israele 102
FR - Francia 73
AR - Argentina 62
IE - Irlanda 61
IN - India 57
JP - Giappone 53
NL - Olanda 52
MX - Messico 47
PL - Polonia 47
ES - Italia 45
EC - Ecuador 41
TR - Turchia 39
ID - Indonesia 38
ZA - Sudafrica 36
BD - Bangladesh 35
KZ - Kazakistan 34
AT - Austria 26
IQ - Iraq 25
VE - Venezuela 18
PK - Pakistan 17
PY - Paraguay 17
KE - Kenya 14
TW - Taiwan 14
EU - Europa 13
RO - Romania 13
CO - Colombia 12
UZ - Uzbekistan 12
KR - Corea 11
LT - Lituania 10
CL - Cile 9
EG - Egitto 9
GR - Grecia 9
SA - Arabia Saudita 9
PT - Portogallo 8
TN - Tunisia 8
AE - Emirati Arabi Uniti 7
AU - Australia 7
BO - Bolivia 7
MA - Marocco 7
AL - Albania 6
KG - Kirghizistan 6
NP - Nepal 6
PE - Perù 6
DO - Repubblica Dominicana 5
DZ - Algeria 5
HN - Honduras 5
PH - Filippine 5
BE - Belgio 4
CZ - Repubblica Ceca 4
IR - Iran 4
LB - Libano 4
NO - Norvegia 4
UY - Uruguay 4
AZ - Azerbaigian 3
BB - Barbados 3
CH - Svizzera 3
CR - Costa Rica 3
EE - Estonia 3
IS - Islanda 3
PS - Palestinian Territory 3
BG - Bulgaria 2
BH - Bahrain 2
BY - Bielorussia 2
GD - Grenada 2
GE - Georgia 2
GH - Ghana 2
GT - Guatemala 2
MD - Moldavia 2
MY - Malesia 2
NG - Nigeria 2
RS - Serbia 2
SN - Senegal 2
TH - Thailandia 2
TT - Trinidad e Tobago 2
XK - ???statistics.table.value.countryCode.XK??? 2
BZ - Belize 1
ET - Etiopia 1
GA - Gabon 1
HU - Ungheria 1
JO - Giordania 1
KH - Cambogia 1
LK - Sri Lanka 1
LU - Lussemburgo 1
LV - Lettonia 1
LY - Libia 1
Totale 21.199
Città #
Dallas 1.295
Southend 1.156
Woodbridge 1.133
Singapore 853
Ann Arbor 735
Chandler 632
Houston 584
Beijing 583
Ashburn 433
Ottawa 379
San Mateo 338
Wilmington 308
Dearborn 305
Fairfield 295
Falls Church 277
Jacksonville 270
Moscow 257
Cambridge 182
Fremont 148
Seattle 142
Ho Chi Minh City 122
Boardman 120
Portsmouth 118
Los Angeles 117
Dong Ket 106
Hong Kong 104
Pisa 104
Traverse City 104
The Dalles 103
Hefei 96
Stevenage 93
Lawrence 88
Milan 80
New York 77
São Paulo 75
Hanoi 74
Brooklyn 65
Redwood City 58
Helsinki 57
Dublin 54
Auburn 50
Rome 49
Beauharnois 45
Tel Aviv 45
Santa Clara 43
San Diego 41
Montréal 39
Warsaw 38
Council Bluffs 37
London 35
Munich 35
Tokyo 35
Old Bridge 32
Buffalo 31
Nuremberg 30
Montreal 29
Denver 28
Astana 27
Stockholm 26
Chicago 25
Chennai 23
Johannesburg 22
Atlanta 21
Belo Horizonte 18
Orem 18
Poplar 18
Rio de Janeiro 17
Central District 16
Manchester 16
Mexico City 16
Phoenix 15
Guangzhou 14
Guayaquil 14
Columbus 13
Da Nang 13
Istanbul 13
Quito 13
Shenzhen 13
Haiphong 12
Livorno 12
Nairobi 12
San Francisco 12
San Jose 12
Toronto 12
Vienna 12
Wuppertal 12
Amsterdam 11
Boston 11
Pittsburgh 11
Redondo Beach 11
Tashkent 11
Ankara 10
Baghdad 10
Florence 10
Lake Forest 10
Biên Hòa 9
Brasília 9
Curitiba 9
Dongguan 9
Pontedera 9
Totale 13.369
Nome #
Immersive technologies and natural interaction to improve serious games engagement 339
A Haptic toolkit for the development of immersive and Web enabled games 338
Using mixed reality and natural interaction in cultural heritage applications 335
An immersive VR experience to learn the craft of printmaking 327
A fully immersive VR-based haptic feedback system for size measurement in inspection tasks using 3D point clouds 315
A Flexible Framework for Wide-Spectrum VR Development 308
A scalable cluster-rendering architecture for immersive virtual environments 303
A real-time video stream stabilization system using inertial sensor 301
Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction 299
AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving 299
A measuring tool for accurate haptic modeling in industrial maintenance training 297
Safety training using virtual reality: a comparative approach 295
The effect of emotional narrative virtual environments on user experience 291
An immersive information system for the communication of the restoration of Simone Martini's Polyptich 285
Real-Time Network Streaming of Dynamic 3D Content with In-frame and Inter-frame Compression 285
A compression scheme for efficient remote streaming of dynamic 3D content 285
ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills 285
VR-Based Serious Game Designed for Medical Ethics Training 283
Local and Remote Cooperation with Virtual and Robotic Agents: a P300 BCI Study in Healthy and People Living with Spinal Cord Injury 278
A virtual tour of Piazza dei Miracoli 277
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage 277
On multiuser perspectives in passive stereographic virtual environments 276
I'm in VR! Using your own hands in a fully immersive MR system 274
Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks 273
Interactive Virtual Journey in G. Fattori's Paintings 272
A fully-immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership 270
Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games 267
Comparing Different Storytelling Approaches for Virtual Guides in Digital Immersive Museums 266
3D Helping Hands: a gesture based MR system for remote collaboration 261
Acting rehearsal in collaborative multimodal mixed reality environments 260
Serious games for disseminating the knowledge of ancient manuscripts: a case study 260
Training in VR: A Preliminary Study on Learning Assembly/Disassembly Sequences 260
LawVille: A Collaborative Serious Game for Citizenship Education 252
Third point of view Augmented Reality for robot intentions visualization 251
Virtual reconstruction of paintings as a tool for research and learning 249
Navigating immersive virtual environments through a foot controller 248
Network streaming of dynamic 3D content with on-line compression of frame data 243
Interacting with your own hands in a fully immersive MR system 243
Real-time compression of depth streams through meshification and valence-based encoding 242
Technical considerations on the visualisation of Virtual Environments 241
The Virtual Museum of Sculpture 239
The Museum of Pure Form 238
Hall Effect Sensor-Based Linear Transducer 238
"Cluster-based rendering of complex virtual environments." 235
Virtual technologies to enable novel methods of access to library archives 234
The City Modeling Procedural Engine 232
withyou—An Experimental End-to-End Telepresence System Using Video-Based Reconstruction 230
A training system for skills transfer involved in industrial maintenance and assembly tasks 227
Using real-time stereoscopic 3D for remote training on complex assembling/disassembling sequences 219
Automatic Creation of bas-relieves from single images 219
Real-world occlusion in optical see-through AR displays 219
Lowering the Development Time of Multimodal Interactive Application 212
”Multimodal Interaction for the World Wide Web” 211
Networks for Future Services in a Smart City: Lessons Learned from the Connected OFCity Challenge 2017 210
Urban procedural Modeling for Real-Time Rendering 204
Spatial Interfaces-Beaming: An Asymmetric Telepresence System 203
The Museum of Pure Form: touching real statues in an immersive virtual museum 202
Efficient Augmented Reality on Low-Power Embedded Systems 202
Using stereoscopic real-time graphics to shorten training time for complex mechanical task 200
Mobile Augmented Reality for cultural dissemination 200
Beaming: An Asymmetric Telepresence System 200
Design Recommendations for Augmented Reality based Training of Maintenance Skills 199
A Fully Immersive VR-Based Haptic Feedback System for Size Measurement in Inspection Tasks Using 3D Point Clouds 196
Esplorare l’opera di Galileo Chini: i bozzetti della Turandot 193
Real-time rendering of densely populated urban environments 192
Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments 188
Visualizing Crowds in Real-Time 188
HandsOnVideo: Towards a Gesture based Mobile AR System for Remote Collaboration 187
Interactive Visualization of Crowds for the Rescue of Cultural Heritage in Emergency Situations 184
Image Caching Algorithms and Strategies for Real Time Rendering of Complex Virtual Environment 183
Real-Time Deformation of Hand Movements and Virtual Environments Lighting 182
Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks 182
Supporting the Changing Roles of Maintenance Operators in Mining: A Human Factors Perspective 180
Image-based Crowd Rendering 177
Full Body Acting Rehearsal in a Networked Virtual Environment - A Case Study 176
Supporting interoperability and presence awareness in collaborative mixed reality environments 176
Piero della Francesca On-line: Story of the True Cross, San Francesco, Arezzo (Italy). 175
The 3D interactive visit to Piazza dei Miracoli, Italy 174
Real-Time Shadows for Animated Crowds in Virtual Cities 171
Training Platforms for Industrial Maintenance and Assembly 171
A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership 170
Towards automatic generation of multimodal AR-training applications and workflow descriptions 167
IMAGE-BASED RENDERING SYSTEM FOR DYNAMIC OBJECTS IN A VIRTUAL ENVIRONMENT 167
HandsIn3D: Supporting Remote Guidance with Immersive Virtual Environments 167
HandsIn3D: Augmenting the shared 3D visual space with unmediated hand gestures 166
Hybrid Rendering in a Multi-framework VR System 162
Understanding and realizing presence in the presenccia projec 154
ReMoTe: A tele-assistance system for maintenance operators in mines 151
INFORMATION PROCESSING APPARATUS AND METHOD FOR REMOTE TECHNICAL ASSISTANCE 150
Real-Time Global Illumination for VR Applications 138
Virtual Reality and Virtual Human in Support of Rehabilitation Methods Such as Lip Reading 135
REMOTE TELE-ASSISTANCE SYSTEMS FOR MAINTENANCE OPERATORS IN MINES 117
null 92
null 87
Totale 21.281
Categoria #
all - tutte 98.038
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 98.038


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/20211.288 0 0 0 0 0 325 121 134 127 129 167 285
2021/20221.756 126 378 28 85 19 25 190 385 63 205 138 114
2022/20231.386 104 97 130 239 164 206 3 98 191 50 50 54
2023/2024636 75 18 91 42 34 88 117 32 6 47 15 71
2024/20253.481 50 40 221 104 92 343 455 1.114 227 128 480 227
2025/20265.577 536 1.307 1.031 1.080 1.035 588 0 0 0 0 0 0
Totale 21.281