Wearable haptic devices are used to render sense of touch in different virtual reality, simulated or teleoperated environments. Design of these devices has to comply with dimensional constraints imposed by ergonomics and usability, introducing compromises between size of the actuators and features of the rendered haptic stimuli, such as peak forces and bandwidth. We propose a new design approach for wearable haptic devices resembling the micro-macro actuation concept: it is based on two distinct actuators with different mechanical reduction, coupled by an elastic element. We show this better matches the output range of the actuators to features of the signals used in typical haptic rendering. We investigated the approach through an analytical model, a numerical model, and physical experiments conducted after design and development of a working prototype. The theoretical and simulated models allow to better understand dynamic interaction of the system parts, and to define design guidelines for the development of the real device. The adopted design solutions were implemented and evaluated in the prototype of a highly wearable fingertip device. Final experimental results show how the implementation of the proposed method is capable of an effective haptic rendering, that better matches the desired frequency response.

A parallel-elastic actuation approach for wide bandwidth fingertip haptic devices

Leonardis D.
;
Santamato G.;Gabardi M.;Solazzi M.;Frisoli A.
2022

Abstract

Wearable haptic devices are used to render sense of touch in different virtual reality, simulated or teleoperated environments. Design of these devices has to comply with dimensional constraints imposed by ergonomics and usability, introducing compromises between size of the actuators and features of the rendered haptic stimuli, such as peak forces and bandwidth. We propose a new design approach for wearable haptic devices resembling the micro-macro actuation concept: it is based on two distinct actuators with different mechanical reduction, coupled by an elastic element. We show this better matches the output range of the actuators to features of the signals used in typical haptic rendering. We investigated the approach through an analytical model, a numerical model, and physical experiments conducted after design and development of a working prototype. The theoretical and simulated models allow to better understand dynamic interaction of the system parts, and to define design guidelines for the development of the real device. The adopted design solutions were implemented and evaluated in the prototype of a highly wearable fingertip device. Final experimental results show how the implementation of the proposed method is capable of an effective haptic rendering, that better matches the desired frequency response.
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Utilizza questo identificativo per citare o creare un link a questo documento: http://hdl.handle.net/11382/544670
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